Tool index

Powerplay Tools: Reference Card

Activity Requirements

Activity Types

Activity Acquisition? Reinforcement? Undermining? Passive? Odyssey? Legal? Details Pickup/Activity Location Hand-in Location Notes BGS effect?
Bounty HuntingYesYesNoHighNoYesMerit proportional to bounty claim, awarded on killIn Target Systemn/aCashing in the bounties at a friendly system power contact afterwards gives a bonusPositive, generally for system controller
Collect Escape Pods AYesNoNoNoNoYesPower Signal Sources are a good place to lookIn Target SystemSupporting System Power ContactCertain megaships and other POIs can give a higher rate of escape podsMildly positive for hand-in station owner
Holoscreen HackingYesYesYesNoNoReinforcement Only (Fine elsewhere)Requires Recon LimpetStarportsn/aIn Acquisition and Undermining, rapidly damages reputation with station ownerNone
Power KillsYesYesYesNoNoReinforcement OnlyIn Undermining systems, killing ships belonging to another Undermining Power does nothingIn Target Systemn/aIn Acquisition and Undermining, kills are illegal but do not increase notorietyNone
Retrieve Power Goods AYesNoNoLowYesIf not caughtGoods are in locked containers, ebreach or combination to openSurface settlements in target systemSupporting System Power ContactNone
Scan DatalinksYesYesYesNoYesYesScan “Ship Log Uplink” with Data Link ScannerNon-dockable megashipsn/aOnly once per megaship per fortnightNone (unless combined with a mission to scan the same ship)
Sell for large profits AYesNoNoModerateNoYesAny cargo worth 40% or more profitStation in supporting systemStation in target systemOnce profit threshold met, more expensive goods are better. Undocumented location requirement.Positive for station owner
Sell for large profits RNoYesNoModerateNoYesAny cargo worth 40% or more profitStation in any systemStation in target systemOnce profit threshold met, more expensive goods are betterPositive for station owner
Sell mined resources AYesNoNoLowNoYesSell any actually mined goods, note location requirementsMining sites in Supporting SystemStation in target systemLocation requirement is unusually harsh, and not documentedPositive for station owner
Sell rare goodsYesYesNoLowNoUsually (Fine only)Sell rare goodsAny rare goods producer outside target systemStation in target systemMerit gain is better for higher sale pricesPositive for station owner
Transfer Power Data AYesNoNoLowYesIf not caughtDownloadable from data portsOdyssey settlementsSupporting System Power ContactEach Power has preferred types of data which give better merits. Data types may be related to data port type.None
Transport Power Commodity AYesNoNoNoNoYes, but other Power agents may attackLocation is crucialPower Contact in Supporting SystemPower Contact in Target SystemLimited allocation per half hour, somewhat dependent on rankNone
Upload Power Malware AYesNoNoNoNoIf not caughtUpload to data portsAny Power contactOdyssey settlements in target systemOnly one item can be uploaded per port. Long upload time.None
Complete Support MissionsConflict onlyYesYesModerateSomeYesAny mission in the “Support” categoryStation in target systemn/aMerit gain proportional to donation size for those missions. Restore/reactivate Odyssey missions are very good.Positive for mission faction
Flood markets with low value goodsConflict onlyNoYesLowNoYesGoods must sell for 500 cr or less, and be on the station market as supply or demandStation in any systemStation in target systemThe cheaper the better. Hydrogen Fuel is usually a safe bet.Variable but small for station owner
Scan ships and wakesConflict onlyYesNoHighNoYesNormal scan of ships.In Target Systemn/aAutoscans count (including your own SLF, though the merit count is far too small to be exploitable)None
Collect Escape Pods RNoYesNoLowNoYesDamaged or Occupied Escape PodsIn Target SystemTarget System Power ContactS&R payout bonuses help with thisNone
ExobiologyNoYesNoHighYesYesAnywhereStation in target systemData collected after 7 Nov 3310 onlyNone
Exploration DataNoYesNoHighNoYesMerits per system, not per page – cheap systems get nothingAnywhere >20LYStation in target systemData collected after 7 Nov 3310 onlyPositive for station owner
Collect Salvage RNoYesNoLowNoYesBlack boxes, Personal Effects, Wreckage ComponentsIn Target SystemPower Contact in Target SystemPositive for station owner
Sell mined resources RUNoYesYesModerateNoYesSell any actually mined goods, note location requirementsMining sites in Target SystemStation in target systemLocation requirement is unusually harsh, and not documented. Merits proportional to sale price.Positive for station owner
Transport Power Commodity RNoYesNoNoNoYes, but other Power agents may attackPower Contact in Stronghold SystemPower Contact in Target SystemCan’t reinforce a system with its own suppliesNone
Collect Escape Pods UNoNoYesNoNoYesPower Signal Sources are a good place to lookIn Target SystemFriendly System Power ContactCertain megaships and other POIs can give a higher rate of escape podsMildly positive for hand-in station owner
Commit CrimesNoNoYesVery LowNoNoMurder of Power or minor faction ships or personnelIn Target Systemn/aSystem authority appear not to countNegative for ship owner (irrelevant for Power ships)
Collect Salvage UNoNoYesLowNoYesBlack boxes, Personal Effects, Wreckage ComponentsIn Target SystemFriendly System Power ContactPositive for station owner
Transfer Power Data UNoNoYesLowYesIf not caughtDownloadable from data portsOdyssey settlementsFriendly System Power ContactEach Power has preferred types of data which give better merits. Data types may be related to data port type.None
Retrieve Power Goods UNoNoYesLowYesIf not caughtGoods are in locked containers, ebreach or combination to openSurface settlements in target systemFriendly System Power ContactNone
Transport Power Commodity UNoNoYesNoNoYes, but other Power agents can legally attackPower Contact in Stronghold SystemPower Contact in Target SystemNone
Upload Power Malware UNoNoYesNoNoIf not caughtUpload to data portsAny Power contactOdyssey settlements in target systemOnly one item can be uploaded per port. Long upload time.None